This chapter aims to analyze the extent to which the born global approach to internationalization can be used to understand the internationalization of small-sized game development firms. The interview data were analyzed by the operationalization of concepts based on the three categories of founder, organizational and macro-environmental drivers to internationalize. The findings show that the firms can be aligned with the different stages of their business development. This paper concludes that the first of these three stages, the subcontractors, are not born global, even though game developers must develop games with global market potential. However, firms that develop their own game are pushed to internationalize immediately by the heavily globalized and digitalized nature of the industry.