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Peterson, Bo
Publications (8 of 8) Show all publications
Nigussie, E., Olwal, T. O., Lemma, A., Mekuria, F. & Peterson, B. (2020). IoT Architecture for Enhancing Rural Societal Services in Sub-Saharan Africa. Paper presented at The 11th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2020). Procedia Computer Science, 177, 338-344
Open this publication in new window or tab >>IoT Architecture for Enhancing Rural Societal Services in Sub-Saharan Africa
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2020 (English)In: Procedia Computer Science, E-ISSN 1877-0509, Vol. 177, p. 338-344Article in journal (Refereed) Published
Abstract [en]

The potential of IoT in contributing towards sustainable economic development in Sub-Saharan Africa (SSA) through digital transformation and effective service delivery is widely accepted. However, the unreliability/unavailability of connectivity and power grid infrastructure as well as the unaffordability of the overall system hinders the implementation of a multi-layered IoT architecture for rural societal services in SSA. In this work, affordable IoT architecture that operates without reliance on broadband connectivity and power grid is developed. The architecture employs energy harvesting system and performs data processing, actuation decisions and network management locally by integrating a customized low- cost computationally capable device with the gateway. The sharing of this device among the water resource and quality management, healthcare and agriculture applications further reduces the overall system cost. The evaluation of LPWAN technologies reveals that LoRaWAN has lower cost with added benefits of adaptive data rate and largest community support while providing comparable performance and communication range with the other technologies. The relevant results of the analysis is communicated to end-users’ mobile device via 2G/3G GPRS. Hence, the proposed IoT architecture enables the implementation of IoT systems for improving efficiency in three key application areas at low cost.

Place, publisher, year, edition, pages
Elsevier, 2020
Keywords
IoT architecture; Connectivity technologies; Sub-Saharan Africa; Healthcare; Agriculture; Water quality and resources management
National Category
Computer Sciences
Identifiers
urn:nbn:se:mau:diva-41508 (URN)10.1016/j.procs.2020.10.045 (DOI)2-s2.0-85099876008 (Scopus ID)
Conference
The 11th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2020)
Available from: 2021-03-31 Created: 2021-03-31 Last updated: 2023-12-07Bibliographically approved
Vogel, B., Peterson, B. & Emruli, B. (2019). Prototyping for Internet of Things with Web Technologies: A Case on Project-Based Learning using Scrum. In: 2019 IEEE 43rd Annual Computer Software and Applications Conference (COMPSAC): . Paper presented at 2019 IEEE 43rd Annual Computer Software and Applications Conference (COMPSAC). Milwaukee, WI, USA, USA, 2
Open this publication in new window or tab >>Prototyping for Internet of Things with Web Technologies: A Case on Project-Based Learning using Scrum
2019 (English)In: 2019 IEEE 43rd Annual Computer Software and Applications Conference (COMPSAC), Milwaukee, WI, USA, USA, 2019, Vol. 2Conference paper, Published paper (Refereed)
Abstract [en]

The traditional way of teaching may no longer be sufficient to cope with current requirements specifically in the Internet of Things (IoT) domain. The case for this paper is related to an introductory programming course on JavaScript for the period of 2016-2018. In this study a multi-method approach for data collection is utilized. Project-Based Learning (PBL), Scrum and rapid prototyping are utilized to support student projects over the three years. Students developed a number of prototypes for various IoT domains related to ongoing research projects within our research center. The results show that students could easily use their JavaScript knowledge for any type of IoT development. PBL, Scrum and rapid prototyping help addressing uncertainties during the projects and balancing the team efforts for learning, development, problem solving and creativity. One of the outcomes of this paper confirms that smaller team sizes of students perform better during the project lifetime. In conclusion, focusing on knowledge increase, teamwork, collaboration, interaction, constant feedback, and adaptability should be considered a priority while exploiting teaching approaches such as PBL, Scrum and rapid prototyping for IoT development.

Place, publisher, year, edition, pages
Milwaukee, WI, USA, USA: , 2019
Series
Proceedings - International Computer Software & Applications Conference, ISSN 0730-3157
Keywords
IoT, Prototyping, Scrum, Project-Based Learning, PBL, JavaScript, Web Technologies
National Category
Software Engineering
Identifiers
urn:nbn:se:mau:diva-17333 (URN)10.1109/COMPSAC.2019.10223 (DOI)000538781300050 ()2-s2.0-85072669458 (Scopus ID)978-1-7281-2607-4 (ISBN)
Conference
2019 IEEE 43rd Annual Computer Software and Applications Conference (COMPSAC)
Available from: 2020-05-18 Created: 2020-05-18 Last updated: 2024-02-05Bibliographically approved
Peterson, B. & Vogel, B. (2018). Prototyping the Internet of Things with Web Technologies: Is It Easy? (ed.). In: (Ed.), 2018 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops): . Paper presented at International Conference on Pervasive Computing and Communications Conference (The Second International Workshop on Pervasive Smart Living Spaces 2018). IEEE., Athens, Greece (2018) (pp. 649-653). IEEE
Open this publication in new window or tab >>Prototyping the Internet of Things with Web Technologies: Is It Easy?
2018 (English)In: 2018 IEEE International Conference on Pervasive Computing and Communications Workshops (PerCom Workshops), IEEE, 2018, p. 649-653Conference paper, Published paper (Refereed)
Abstract [en]

The objective of this paper is to understand the benefits of Web Technologies for Prototyping the Internet of Things (IoT), particularly JavaScript. We conducted an exploratory case with our students in introductory programming course on JavaScript. Scrum methodology and rapid prototyping is utilized to guide the students final project work. This work was conducted as a part of an ongoing research project on Smart Homes. Within five weeks the students developed fully working prototypes. The results show that students could easily use the JavaScript knowledge both for web and physical IoT-device programming. Additionally, Scrum methodology and rapid prototyping aspects provided a more structured process that helped the students in making quick design decisions, an important aspect specifically considering the constantly emerging IoT technologies. In conclusion, we believe that by simply leveraging well known mechanisms and architectures that Web already has in stake today we can easily build and deploy smart things in the IoT area.

Place, publisher, year, edition, pages
IEEE, 2018
Keywords
JavaScript, IoT, prototyping, scrum, learning, Internet of Things, Web
National Category
Computer Sciences
Identifiers
urn:nbn:se:mau:diva-12490 (URN)10.1109/PERCOMW.2018.8480268 (DOI)000541062400105 ()2-s2.0-85056462068 (Scopus ID)26131 (Local ID)978-1-5386-3227-7 (ISBN)26131 (Archive number)26131 (OAI)
Conference
International Conference on Pervasive Computing and Communications Conference (The Second International Workshop on Pervasive Smart Living Spaces 2018). IEEE., Athens, Greece (2018)
Available from: 2020-02-29 Created: 2020-02-29 Last updated: 2023-12-14Bibliographically approved
Paskaleva, K., Cooper, I., Linde, P., Peterson, B. & Götz, C. (2015). Stakeholder engagement in the smart city: making living labs work. In: Manuel Pedro Rodrígues-Bolívar (Ed.), Manuel Pedro Rodrígues-Bolívar (Ed.), Transforming City Governments for Successful Smart Cities: (pp. 115-146). Springer
Open this publication in new window or tab >>Stakeholder engagement in the smart city: making living labs work
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2015 (English)In: Transforming City Governments for Successful Smart Cities / [ed] Manuel Pedro Rodrígues-Bolívar, Springer, 2015, p. 115-146Chapter in book (Other academic)
Place, publisher, year, edition, pages
Springer, 2015
Series
Public Administration and Information Technology ; 8
Keywords
living lab, smart cities
National Category
Engineering and Technology
Identifiers
urn:nbn:se:mau:diva-10484 (URN)10.1007/978-3-319-03167-5_7 (DOI)2-s2.0-85064631959 (Scopus ID)19384 (Local ID)978-3-319-03166-8 (ISBN)978-3-319-03167-5 (ISBN)19384 (Archive number)19384 (OAI)
Available from: 2020-02-28 Created: 2020-02-28 Last updated: 2024-02-05Bibliographically approved
Hillgren, P.-A., Linde, P. & Peterson, B. (2013). Matryoshka dolls and boundary infrastructuring: navigating among innovation policies and practices (ed.). In: (Ed.), Proceedings of the Participatory Innovation Conference: . Paper presented at Participatory Innovation Conference (PIN-C), Lahti, Finland (2013) (pp. 424-429). Lappeenranta University of Technology Press
Open this publication in new window or tab >>Matryoshka dolls and boundary infrastructuring: navigating among innovation policies and practices
2013 (English)In: Proceedings of the Participatory Innovation Conference, Lappeenranta University of Technology Press, 2013, p. 424-429Conference paper, Published paper (Other academic)
Abstract [en]

In several present discourses and practices that are involved in innovation and development projects it seems like there is a strong emphasis on management and planning with agreements and clear goals as the crucial components. In this paper we propose another approach that more acknowledge the complexity and messiness of innovation. We will discuss how we through Malmö Living Labs have navigated across an ecology of ongoing projects and innovation policies that we try to merge into something coherent and meaningful in multiple ways. The networks resemble the nested Russian Matryoshka dolls; unveiling one dimension you find another one. Inspired by the concepts of boundary objects and boundary infrastructuring we will argue that, by acknowledging these concepts as the strongest common frame during complex collaboration across disciplines and communities of practice, an informal, creative and flexible practice can get more space to flourish.

Place, publisher, year, edition, pages
Lappeenranta University of Technology Press, 2013
Series
LUT Scientific and Expertise Publications, ISSN 2243-3376
Keywords
innovation, planning, management
National Category
Social Sciences
Identifiers
urn:nbn:se:mau:diva-12529 (URN)15978 (Local ID)15978 (Archive number)15978 (OAI)
Conference
Participatory Innovation Conference (PIN-C), Lahti, Finland (2013)
Available from: 2020-02-29 Created: 2020-02-29 Last updated: 2023-07-06Bibliographically approved
Björgvinsson, E., Birt, A., Cuartielles, D., Davidsson, P., Ehn, P., Ginslov, J., . . . Topgaard, R. (2012). Prototyping Futures (ed.). Malmö university
Open this publication in new window or tab >>Prototyping Futures
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2012 (English)Report (Other academic)
Abstract [en]

Prototyping Futures gives you a glimpse of what collaborating with academia might look like. Medea and its co-partners share their stories about activities happening at the research centre – projects, methods, tools, and approaches – what challenges lie ahead, and how these can be tackled. Examples of highlighted topics include: What is a living lab and how does it work? What are the visions behind the Connectivity Lab at Medea? And, how can prototyping-methods be used when sketching scenarios for sustainable futures? Other topics are: What is the role of the body when designing technology? What is collaborative media and how can this concept help us understand contemporary media practices? Prototyping Futures also discusses the open-hardware platform Arduino, and the concepts of open data and the Internet of Things, raising questions on how digital media and connected devices can contribute to more sustainable lifestyles, and a better world.

Place, publisher, year, edition, pages
Malmö university, 2012. p. 125
Keywords
collaborative media, participatory design, living labs, Internet of Things, interaction design, Medea Collaborative Media Initiative, prototyping, open data, open hardware, place-centric media, co-production, samverkan, artistic research, innovation, social innovation, design for social innovation, design
National Category
Medical and Health Sciences
Identifiers
urn:nbn:se:mau:diva-13250 (URN)18117 (Local ID)18117 (Archive number)18117 (OAI)
Available from: 2020-02-29 Created: 2020-02-29 Last updated: 2023-07-06Bibliographically approved
Peterson, B., Pettersson, M. & Malmborg, L. (2007). Augmenting Pen and Paper to Support Creative Collaboration in Design Education (ed.). Paper presented at International Digital Arts and Culture Conference, Perth, Australia (2007). Paper presented at International Digital Arts and Culture Conference, Perth, Australia (2007). : perthDAC 2007
Open this publication in new window or tab >>Augmenting Pen and Paper to Support Creative Collaboration in Design Education
2007 (English)Conference paper, Published paper (Refereed)
Abstract [en]

This paper suggests design concepts for augmenting students' collaborative design work. The concepts are based on theoretical discussions as well as analysis of a number of field studies at different settings in the UK. The theoretical frameworks for design work and for collaboration among designers are focusing on how design work is embodied in the physical environment, specifically the importance of sketching on paper versus digital representations. The paper concludes that not only projects in design education but also in professional practice could benefit from concepts augmenting a paper-based design process.

Place, publisher, year, edition, pages
perthDAC 2007, 2007
Keywords
Sketching, digital paper, digital pens, cooperative sketching, computer supported cooperative sketching, interaction design, ethnography, technology-in-use, juxtaposition, shared material, ubiquitous computing, physical computing
National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:mau:diva-10896 (URN)5359 (Local ID)5359 (Archive number)5359 (OAI)
Conference
International Digital Arts and Culture Conference, Perth, Australia (2007)
Available from: 2020-02-29 Created: 2020-02-29 Last updated: 2022-06-27Bibliographically approved
Ehn, P., Eriksen, M. A., Linde, P., Peterson, B., Niedenthal, S., Binder, T., . . . Wagner, I. (2007). Opening the Digital Box for Design Work: Supporting performative interactions, using inspirational materials and configuring of place. In: Norbert Streitz, Achilles Kameas, Irene Mavrommati (Ed.), Norbert Streitz, Achilles Kameas, Irene Mavrommati (Ed.), The Dissapperaing Computer: Interaction Design, System Infrastructures and Applications for Smart Environments (pp. 50-76). Encyclopedia of Global Archaeology/Springer Verlag
Open this publication in new window or tab >>Opening the Digital Box for Design Work: Supporting performative interactions, using inspirational materials and configuring of place
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2007 (English)In: The Dissapperaing Computer: Interaction Design, System Infrastructures and Applications for Smart Environments / [ed] Norbert Streitz, Achilles Kameas, Irene Mavrommati, Encyclopedia of Global Archaeology/Springer Verlag, 2007, p. 50-76Chapter in book (Other academic)
Place, publisher, year, edition, pages
Encyclopedia of Global Archaeology/Springer Verlag, 2007
Series
Lecture Notes in Computer Science, ISSN 0302-9743 ; 4500
Keywords
interaction design, participatory design
National Category
Design
Identifiers
urn:nbn:se:mau:diva-9508 (URN)10.1007/978-3-540-72727-9_3 (DOI)5378 (Local ID)3-540-72725-6 (ISBN)5378 (Archive number)5378 (OAI)
Available from: 2020-02-28 Created: 2020-02-28 Last updated: 2023-07-06Bibliographically approved
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