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  • 801.
    Westerlaken, Michelle
    et al.
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Gualeni, Stefano
    Grounded Zoomorphism: An Evaluation Methodology for ACI Design2014In: Proceedings of the 2014 Workshops on Advances in Computer Entertainment Conference, Canadian Society for Pharmaceutical Sciences, 2014, article id 5Conference paper (Refereed)
    Abstract [en]

    This paper proposes and evaluates a novel method for the analysis and the refinement of products and designs that participate in playful, digitally-mediated human-animal interactions. The proposed method relies on a Grounded Theory approach and aims at guiding design and research in the field of Animal Computer Interaction in a way that is better focused on the experience and needs of the animals interacting with playful, digital artefacts. In order to validate the proposed techniques, we designed a video game (Felino) in which cats and humans play together on a single tablet. Felino was then tested together with cats (N=19). Guidelines for the refinement of the game itself emerged from the process, and are presented as exemplary outputs of the proposed method at the end of this study.

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  • 802.
    Westerlaken, Michelle
    et al.
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Gualeni, Stefano
    Situated Knowledges through Game Design: A Transformative Exercise with Ants2016Conference paper (Other academic)
    Abstract [en]

    The increasing body of knowledge in fields like animal ethology, biology, and technology has not necessarily led to the improvement of animal welfare. On the contrary, it has enabled humans to exploit animals more functionally and on increasing scales of magnitude. Building on approaches that stem from posthumanism and critical animal studies, we argue that instead of aiming for more general production of scientific knowledge, what is needed to counter exploitation and oppression is an increased sensitivity towards animals that arises from local, partial, and ‘situated knowledges’. In the first part of this paper we articulate an argument that proposes how such knowledges can arise from the practice of game design as a form of ‘doing multispecies philosophy’. The second part of this work expands this notion with an understanding of design as a practice of configuring and prefiguring situations in which we can enter in a relationship of response and attention with other ‘selves’, in other words, with entities that are alive. To explore the practical consequences of this framework, in the third part of this paper we discuss a game design project that involves some unexpected designerly negotiations with a colony of black ants. We conclude that our wider perspective concerning notions of knowledge, (game) design, and selves could elicit changes in our empathy towards other beings and help us develop new ideas and knowledges that favour less anthropocentric futures.

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  • 803.
    Widmark, Annica
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    The success of Amah - Communicating AIDS prevention through entertainment-education2002Independent thesis Advanced level (degree of Master (One Year)), 10 credits / 15 HE creditsStudent thesis
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  • 804.
    Winkelhorn, Kathrine
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Et kulturelt erfaringsrum: festugen i Holstebro2012In: Odin teatret: et dansk verdensteater / [ed] Erik Exe Christoffersen, Århus Universitets Forlag , 2012, p. 117-128Chapter in book (Other academic)
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  • 805.
    Winkelhorn, Kathrine
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Odin teatrets kultur, organisation og ledelse2012In: Odin teatret: et dansk verdensteater / [ed] Erik Exe Christoffersen, Århus Universitets Forlag , 2012, p. 43-54Chapter in book (Other academic)
    Abstract [da]

    Man kan undre sig over, hvordan et relativt lille teater som Odin Teatret kan overkomme så mange forskellige aktiviteter og med så høj kvalitet. Det hænger sammen med teatrets helt særlige måde at organisere sig på. Jeg skal her forsøge at indkredse, hvordan teatret ledes, og hvordan arbejdet er organiseret på det formelle og uformelle plan. Udgangspunktet er erfaringer fra min tid i teatrets administration (1987-1988) og mine tætte bånd til teatret gennem mange år. Derudover inddrages et organisatorisk begrebsapparat for at kaste et klarere lys på Odin Teatrets organisation og ledelseskultur og de delkomponenter, som spiller mod hinanden og sikrer en dynamisk og stærk virksomhedskultur. Til sidst ser jeg på teatrets ledelsesstrategier med et fokus på, hvordan man får skabt en dedikeret arbejdskultur.

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  • 806.
    Winkelhorn, Kathrine
    et al.
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Christoffersen, Erik Exe
    Kunsten ude på Kanten: Drømmen om byen2011In: PeripetiArticle in journal (Refereed)
    Abstract [en]

    Interviews with key persons in the city of Holstebro regarding their festival and what this means to and for the city.

  • 807. Wretlind, Katarina
    et al.
    Rundberg, Mikael
    Warfvinge, Gunnar
    Malmö högskola, Faculty of Odontology (OD). Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Problem Based Learning on the Net: A New Course-Model with a Simple Video Conference Tool2007In: International Journal of Learning, ISSN 1447-9494, E-ISSN 1447-9540, Vol. 13, no 9, p. 57-64Article in journal (Refereed)
    Abstract [en]

    The purpose of this project was to create a web based course with the following characteristics. It should provide a flexible and free learning environment where students' problem-solving skills and meta-cognitive awareness were developed. Problem based learning (PBL) was chosen as the pedagogical concept where collaboration was mixed with individual contributions, thus challenging and testing different competencies of the students. To further stimulate interaction, several modes of communication were provided at the web site. Assessment was formative. Facilitators feedback was clearly/firmly scheduled and kept low in order to create independent and self-reliant students and to avoid investing unreasonable resources. Contact with experts were possible throughout the course and the course was concluded with an online seminar with opportunities to pose questions to the experts. The web site and its functions were designed to be easy to use and available with simple technology. In conclusion this course model functioned fairly well; the students were overall satisfied and we think that we accomplished, to a certain degree, our purposes. In coming courses, we intend to stimulate more discussions in order to further develop group collaboration, and to firmly hold on to the demands on equipment to be able to attend the course. The course may well serve as a model for other web based PBL-courses.

  • 808.
    Wärnsby, Anna
    et al.
    Malmö högskola, Faculty of Education and Society (LS), Department of Culture, Languages and Media (KSM).
    Kauppinen, Asko
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Eriksson, Andreas
    Wiktorsson, Maria
    Malmö högskola, Faculty of Culture and Society (KS), Department of Language and Linguistics (SPS).
    Bick, Eckhard
    Olsson, Leif-Jöran
    Building interdisciplinary bridges: MUCH: The Malmö University-Chalmers Corpus of Academic Writing as a Process2016In: New Approaches to English Linguistics: Building bridges / [ed] Olga Timofeeva, Anne-Christine Gardner, Alpo Honkapohja, Sarah Chevalier, John Benjamins Publishing Company, 2016, p. 197-211Chapter in book (Other academic)
    Abstract [en]

    This paper describes a corpus of writing as a process (MUCH), comprising English as a Foreign Language (EFL) student texts. The corpus will contain a large number of richly annotated papers in several versions from students of different performance levels. It will also include peer and instructor feedback, as well as tools for visualising the revision process, and for analysing the writing process and the peer and instructor feedback. MUCH will make it possible to study how texts develop and change in the course of the writing process and how feedback impacts the process.

  • 809.
    Yalcin, Cemile
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    SmartExpress2009Independent thesis Basic level (professional degree), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    This is a research focusing on stimulating the comfort and safety when it comes to payment for travelling with the trains and the busses in the Swedish county Skane. The question at the issue is; can we create a system that doesn’t require the responsibility of carrying a particular tool? Can we give the passengers the possibility to control their accounts to register in a more independent way than today with Skanetrafiken? And can this be done by using fingerprint technology? My goal is mainly to observe today’s monthly and discount-card system in Skane and around the world, discover the disadvantages and design a new system as solution. The new payment system is called SmartExpress. It involves fingerprint recognition and will hopefully fit in today’s technology and have useful possibilities that will come in handy for the next generations.

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  • 810. Yigit Turan, Burcu
    et al.
    Stiles, Richard
    Hellström Reimer, Maria
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Cultural Landscapes as the Complex Meta-texts of Clashing Metaphors2010Conference paper (Refereed)
    Abstract [en]

    “Landscape”, the European Landscape Convention tells us, “an area, as perceived by people, whose character is the result of the action and interaction of natural and/or human factors”, irrespective of whether “natural, rural, urban [or] peri-urban.” Yet, the vast major- ity of the areas referred to in the Convention are designed, organically evolved or asso- ciative cultural landscapes outside of an urban context. This induces us to ask how people may perceive and interact with the urban cultural landscape and how this may influence the Convention’s aim of promoting landscape protection, management and planning. As an important part of recent identity politics, cultural landscapes are often associated with more or less stable communicative contents, symbolisms and messages (Inglis, 1987; Lo- wenthal, 1991; Daniels, 1993). In popular discourse, they are often romanticized and consid- ered natural assets, affecting also the development of professional normative frameworks, whether in the field of cultural heritage, environmental planning or design. Even though there is a significant research on the complexity of meanings that landscapes involve (Daniels & Cosgrove, 1988; Schama, 1996), as well as a considerable critique associated with the social processes behind these complexities (Barthes,1957/1993; Mitchell, 2002); the active ‘read- ing’ of landscapes as a basis for landscape architectural operations remains an exception. Yet, landscapes, and especially urban landscapes, have continuously been encoded as eve- ryday as “meta-texts” to operate and govern multiple interacting layers of economic, politi- cal, ecological, cultural and psychological realities of life. Many phenomena and problems emerging through landscape as multilayered power structure are usually not comprehended and touched by landscape architecture. There is thus a necessity to read and expose these complexities in order to find original, critical and reflective planning and design interventions that answer to the problems and realities emerging in and as urban landscapes. To question and re-construct the role of landscape architecture is necessary, requiring a critique of its knowledge construction and the conditioning of its cognitive, critical and creative skills ulti- mately defining the profession. This study will attempt to present some critical viewpoints, highlighting the theoretical debates on the ‘reading’ of ‘cultural landscape’. It will elaborate the subject asking following questions: - What could be learned from the landscapes emerging outside of the frameworks of the normative values and codes of the environmental planning and design disciplines? - What could be derived from critical theories of landscape as for the development of a reflexive landscape architecture? - How could the role of landscape architecture in the larger context of geographical realities be analysed, criticized and re-envisioned? - How should landscape architectural education be reconstructed/deconstructed ac- cording to the arguments of this study? These questions form the core argumentation along with theoretical arguments and exempli- fications from different cases.

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  • 811.
    Zetterdahl, Stina
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    She's a lady - Bilder och betydelser av kvinnors sexualiteter2009Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [sv]

    Syftet med arbetet är att undersöka filmiska skildringar av kvinnor och deras sexualitet samt att analysera och diskutera skildringarna utifrån teorier om genus, makt och film. Arbetet görs utifrån ett feministiskt perspektiv där premissen är att kvinnor underordnas män på grund av sitt kön och att filmens narrativa struktur är utformad efter patriarkala språkstrukturer. Uppsatsens syfte är att i studier av fyra amerikanska långfilmer hitta strukturer och variationer för att utifrån ett poststrukturalistiskt perspektiv kunna föra resonemang kring hur karaktärer positioneras och agerar; en viktig utgångspunkt är att strukturer är instabila och formas av de agenter som verkar inom dem. Poststrukturalistiska tankegångar har även format arbetets gestaltande del där diskuterade strukturer lyfts fram i fyra bilder som skildrar ett sexuellt möte. Gestaltningen har inspirerats bland annat av de filmiska skildringarna och har utformats i samband med resonemangen i uppsatsen. Resultatet ska förtydliga diskuterade mönster men då dessa mönster kan upplevas som självklara har karaktärerna intagit varandras positioner för att förtydliga resonemanget. Som stöd för uppsatsen har filmanalytiska texter använts och kopplats samman med psykoanalytiska resonemang för att forma en metod. Texten mynnar ut i resonemang kring hur en film både kan utmana och reproducera strukturer, och att samtliga analysobjekt kan läsas som uttryck för detta. Examensarbetet visar hur själva språket som formar skildringarna måste förändras för att skildringarna skall kunna utmana befästa mönster.

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  • 812.
    Zetterholm, Emma
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    En studentpubs behov av positionering2004Independent thesis Basic level (professional degree), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    Ett examensarbete på 20p som består av en uppsats och ett gestaltande arbete på 10p vardera. Uppsatsen analyserar Sexmästeriets externa kommunikation ur flera olika synvinklar. Den gestaltande delen består av utformandet av en ny design till Sexmästeriet Malmös hemsida. karen.mah.se/sexmasteriet

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  • 813.
    Zimmer, Anna
    et al.
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Wahlberg, Malin
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Internkommunikation och Samverkan2008Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
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  • 814.
    Öhgren, Marie
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Film är bäst på bio och bio är bäst på film - Kommer digitaliseringen att förändra biografen?2005Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    How will the digitalization change the cinema? Will it change the cinema?

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  • 815. McDonald Crowley, Amanda (Curator)
    Walczak, Marec (Curator)
    Pettersson, Gunnel (Creator)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Sen, Amit
    Tankred, Kent
    Elggren, Leif
    Field Walks2017Artistic output (Unrefereed)
    Abstract [en]

    Visitors are welcome to make a walk around the buckwheat field. Field Walks is based on interventions and processes that take place since 2007 within the project Odlingen (The Cultivation). The project uses buckwheat as an inspiration source and initiates cultivation in the south-east of Sweden. Art is a space for experimentation and reflection – art can provide the conditions for conversation and start interaction. Hopefully with aspects of cultivation as concrete reality but also abstractions of our existence. The artists and composers Leif Elggren and Kent Tankred, based in Stockholm, have collaborated as Sons of God in the conceptual art field since 1985. They often work with recurring themes such as power relationships, spirituality, absurdities and existential issues. The approach often involves time-long, sometimes very slow, or hidden events not rarely sounded with own compositions. Sons of God’s music can be found on Firework Edition Records.

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  • 816.
    Dorthé, Lotti (Curator)
    Malmö högskola, Library.
    Olsson, Annsofie (Curator)
    Malmö högskola, Library.
    Nilsson, Magnus (Creator, Researcher)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Aspman, Oskar (Designer)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Dittmar, Jakob (Designer)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Krantz, Gunnar (Designer)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Tosting, Åsa (Designer)
    Malmö högskola, Library.
    Brandström, Maria (Designer)
    Malmö högskola, Library.
    Egevad, Per (Lightning designer)
    Malmö högskola, Library.
    Forskarnas galleri #1: Kvinnor, klass, kultur: arbetet i litteraturen, från Maria Sandel till Daria Bogdanska2016Artistic output (Unrefereed)
    Abstract [en]

    In Sweden, the tradition of working-class literature is stronger than in many other countries. However, the history this literature has been very masculine. Maria Sandel is sometimes called our first female working-class author. And, for a long time, she was also considered to be our only female working-class writer. Even during the Golden Age of working-class literature in the 1930s, women were few. The most famous one from this period is Moa Martinsson. Today the situation is different. The latest breakthrough for working-class literature is led by women, who, in several ways, have renewed the tradition. Daria Bogdanska, for example, has contributed to the rise of working-class comics, which is often more humoristic and explicitly political than traditional forms of working-class literature. In the exhibition, female working-class writers in Sweden are presented in a timeline, movies and dioramas. The exhibition includes the authors' works and a selection of relevant literature on the topic. A summary of research and education in the subject area at Malmö University is also included.

  • 817.
    Krantz, Gunnar (Creator)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Kooperatören: En dokumentärserie om Annonsbyrån Svea och reklamen i det svenska folkhemmet2017Artistic output (Unrefereed)
    Abstract [en]

    The Swedish Cooperative movement (KF), one of the most succesful cooperative movements in the world, had a big influence on Swedish society in the 20th century. Much of this success is due to the movements early embrace of modernism - especially functionalism. With KF:s wast network of Konsum-stores (around 4000), strong economy, belief in rationality and outspoken mission to educate the masses to become concious consumers (kooperatörer), KF had both the infrastructure and capacity to reach out and influence the whole country with it’s ideas.

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  • 818.
    Engberg, Maria (Creator)
    Malmö högskola, Faculty of Technology and Society (TS).
    Linde, Per (Creator)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Karlsson, Johannes (Creator)
    Malmö högskola, Faculty of Technology and Society (TS).
    Bengtegård, Sebastian (Creator)
    Malmö högskola, Faculty of Technology and Society (TS).
    Larmgränd2017Artistic output (Unrefereed)
    Abstract [en]

    Turmoil Alley/Larmgränd is an interactive exhibition that uses mixed media: paper and digital film in a mobile application that employs image recognition. The work consists of two posters with houses from Malmö, Sweden which are used as a canvas for story fragments about people who lived and worked in Malmö between 1900 and 1925. To access these fragments, the user uses her iPhone and the Argon web AR application (created by the Augmented Environments Lab at Georgia Institute of Technology with whom we have collaborated).

  • 819.
    Odumosu, Temi (Curator)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Bäckman, Anneli (Project director, Creator)
    Milk & Honey2017Artistic output (Unrefereed)
    Abstract [en]

    Milk & Honey was a situated, mixed-media installation that explored how local heritage archives could activate global crosscurrents, through themes of memory, identity and belonging. The focus of the installation was a photograph representing the performance artist Josephine Baker (1906-1975) milking cows at the farm Hamra Gård (Botkyrka municipality), in 1957. This archival document presented an alternative view of this well known Black personality, whilst raising questions about openness and inclusion in Sweden historically. The installation comprised mixed media components: photography, video, and sound, in combination with physical artefacts. The sonic component was a recorded conversation between curator Temi Odumosu and media and communications scholar Dr Ylva Habel. The installation Milk & Honey was a research-based intervention produced as part of Residence Botkyrka’s programme ”Developing Nordic Cities” supported by Nordic Culture Point. It featured in the Övergångar / Transitions New Biennial for Art & Architecture.

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  • 820.
    Hedemyr, Marika (Creator)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Next to You at Korsvägen2017Artistic output (Unrefereed)
    Abstract [en]

    Next to You at Korsvägen is a site-specific mixed reality walk, made as an interactive and private exploration, charged by an app for smartphones. The individual audience participants hold smartphones in their hands and have headphones on. It is a documentary form of storytelling with branching narratives where the user is taken to different locations at the triangular platform in search for “the new world”. The work remixes the city's visions of Göteborg as a destination with quotes from Vilhelm Moberg's novel series Utvandrarna (The Emigrants), and facts about Korsvägen. Via the smartphone’s screen and the headphones, the user encounters a critical montage of different stories about Korsvägen and related events, told through voice, binaural sound, film, text and 3D-animations, at specific locations at the platform. It is an immersive experience in which the user is the protagonist, yet a walk done with open ears, open eyes and open senses. The app uses augmented (AR) and mixed reality (MR) technologies together with location-aware applications. Artistically these technologies are used to provide multiple layers of the site and unfold the potential transactions between body, imagination, senses and environment . The audience sees and feels one thing in reality, hears/sees another via the smartphone, and creates a third in their own imagination and thought. All information, i.e. sound, narration, videos, and animations, are created and developed on site. They are therefore site specific and interact in a nuanced way with the physical world, the architecture and the situation. Duration: 35- 40 min depending on choices made along the walk. Capacity: 1 person per smartphone. People start with 3-5 minutes intervals. The app: Runs on both iPhones and Androids. Available free of charge at App Store and Google Play. Setting 1: Equipment - smartphone and headphones - is handed out, and the work is experienced during the decided opening hours. Setting 2: People download the app on their own smartphone and use with their own headphones, at any time. Premiere: September 2017 at GIBCA Extended - Gothenburg International Biennial for Contemporary Art.

  • 821.
    Ehn, Pelle (Creator)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Löwgren, Jonas (Creator)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Peter, Ullmark (Arranger)
    Jannick, Kirk Sørensen (Videographer)
    Som en fågel i skogen: Glimtar från ett seminarium till Donald Schöns minne2004Artistic output (Unrefereed)
    Abstract [sv]

    I samband med Donald Schöns bortgång hölls ett minnesseminarium i Malmö i april 1998. De medverkande talade om Schöns arbete och vad det betytt för dem. I den här filmen har vi samlat delar av tre inlägg. Erik Stolterman karakteriserar Schöns sätt att arbeta i relation till mer vedertagna uppfattningar om vad god forskning är. Bertil Rolf kritiserar Schön för att ge upp anspråken på sanning. Jerker Lundequist pekar på att Schöns teori saknar estetiska begrepp. Filmen vänder sig till den som studerar Schöns arbete och vill ta del av andra perspektiv på det.

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  • 822.
    Odumosu, Temi (Curator)
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Springborg, Louise (Designer)
    Back, Christina (Designer)
    Holm, Henrik (Project director, Creator)
    Brask, Mikkel (Sound designer)
    Hvid Amstrup, Jakob (Sound designer)
    Krabbe Meyer, Mette Kia (Contributor)
    Giersing, Sarah (Contributor)
    What Lies Unspoken: Sounding the Colonial Archive2017Artistic output (Unrefereed)
    Abstract [en]

    What Lies Unspoken is a participatory sound intervention developed by Dr Temi Odumosu from the Living Archives Research Project, Malmö University, Sweden, in collaboration with the Royal Library and National Gallery of Denmark. It is funded by The Agency for Culture and Palaces and the Nordea Foundation, and is part of the Historier om Danmark project. This intervention is a response to the silences and discomfort surrounding colonial history in museums and public debate. It has used artefacts currently housed in both collections to facilitate dialogue about colonialism and its cultural legacies. The process began with a series of intimate workshops with artists, activists, scholars, curators and high school students. Here, we recorded conversations in front of a selection of artefacts. All the voices gathered have been edited into soundtracks that provide alternative perspectives on colonial imagery, and also express how this history still affects people emotionally. The sound installation includes different people reacting to artefacts in exhibitions at both institutions. The project considers their perspectives an important source of knowledge that adds sensitivity and depth to traditional institutional data. The primary aim of this work has been to share interpretive power, allowing new ways of engaging the past to emerge.

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    Photograph of installation at the SMK (Danish National Gallery)
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    What Lies Unspoken headphones by an artwork in the exhibition "Blind Spots: Images of the Danish West Indies colony" at the Royal Library of Denmark
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