Malmö University Publications
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  • 1.
    Angenius, Max
    et al.
    Malmö University, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Patrzałek, Roksana
    Malmö University, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Brandão, Simone
    Malmö University, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Shredit: Breaking a Shredder and Making It into a Phone2023In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 30, no 4, p. 10-13Article in journal (Other academic)
  • 2. Bardzell, Jeffrey
    et al.
    Bolter, Jay
    Löwgren, Jonas
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Interaction criticism: Three readings of an interaction design, and what they get us2010In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. xvii, no 2, p. 32-37Article in journal (Other academic)
    Abstract [en]

    Criticism is an integral part of the ongoing knowledge construction that is embraced in the more mature design disciplines—architecture, industrial design—and in the arts. Critics interpret, contextualize, interrelate, abstract, and question the artifacts of design to clarify opportunities for designs to improve everyday life and to explore the ways in which designs deliver on this promise. In doing so, they feed an ongoing dialogue between design and criticism, through which knowledge grows for the benefit of practitioners, scholars, and the general public. Interaction design, in general, does not really accommodate criticism and the role of the critic, with some exceptions in new media [1, 2], HCI [3, 4], and video-game studies. As HCI's interdisciplinary expansion continues to incorporate design, criticism's day is coming. As our work becomes increasingly culturally and socially complex, we will need both the "expert readings" of erudite critics and everyday design "crits" from practitioners to provide the knowledge we need to design. We expect interaction criticism to emerge as a skilled practice, closely tied to interaction design. Our intention here is to fuel this development by providing an example of what interaction criticism could offer members of the interaction design community.

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    FULLTEXT01
  • 3. Bolter, Jay David
    et al.
    Engberg, Maria
    MacIntyre, Blair
    Media studies, mobile augmented reality, and interaction design2013In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 20, no 1, p. 36-45Article in journal (Other academic)
  • 4.
    Choi, Jaz Hee-jeong
    et al.
    RMIT.
    Light, Ann
    Malmö University, Faculty of Culture and Society (KS), School of Arts and Communication (K3). University of Sussex and Malmö University.
    'The co-': feminisms, power and research cultures2020In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 27, no 6, p. 26-28Article in journal (Other academic)
    Abstract [en]

    This article is polyvocal and tentative. We, Jaz and Ann, are exploring the beliefs that motivate our work, in this first of Jaz’s columns. For both of us, collaborative working is a method but also an end point—a goal that recognizes the interdependent nature of all life and looks to support it. Here we discuss the “co-” in co-design through a dialogical reflection on feminism and process.

  • 5.
    Cuartielles, David
    et al.
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Bean, Jonathan
    Bucknell University.
    Rosner, Daniela
    University of Washington.
    Conversations on making2015In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 22, no 1, p. 22-24Article in journal (Other academic)
  • 6.
    Larsen-Ledet, Ida
    et al.
    Microsoft Research Cambridge.
    Light, Ann
    Malmö University, Faculty of Culture and Society (KS), School of Arts and Communication (K3). University of Sussex.
    Lampinen, Airi
    Stockholm University.
    Saad-Sulonen, Joanna
    IT University of Copenhagen.
    Berns, Katie
    Stockholm University.
    Khojasteh, Negar
    Cornell University.
    Rossitto, Chiara
    Stockholm University.
    (Un) scaling computing2022In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 29, no 5, p. 72-77Article in journal (Other academic)
  • 7.
    Light, Ann
    Malmö University, Faculty of Culture and Society (KS), School of Arts and Communication (K3). University of Sussex.
    Ecologies of subversion2022In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 29, no 1, p. 34-38Article in journal (Other academic)
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  • 8.
    Light, Ann
    Malmö University, Faculty of Culture and Society (KS), School of Arts and Communication (K3). University of Sussex.
    In Dialogue with the More-than-Human: Affective Prefiguration in Encounters with Others2023In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 30, no 4, p. 24-27Article in journal (Other academic)
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    fulltext
  • 9.
    Linde, Per
    et al.
    Malmö University, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Seravalli, Anna
    Malmö University, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Between empowerment and exploitation: PD ethics in the era of participation2018In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 25, no 6, p. 70-73Article in journal (Other academic)
    Abstract [en]

    When addressing societal change and civic engagement, the idea of participatory culture as a cultivator of issue formation and collaborative engagement has, for a long time, been a foundational aspect of participatory design (henceforth co-design). It has also been a vivid and dynamic topic of discussion in this Interactions forum. We have observed the ways in which the problems and issues that design aims to address are becoming increasingly challenging to formulate in projects. This is because the participating sets of stakeholders most often are quite diverse and have conflicting agendas and interests. To address this complexity, participation is becoming a widespread approach in traditional innovation processes and in processes aiming for societal change. The era of participation carries both promises of empowerment as well as risks of exploitation. We argue that co-designers engaging with participatory processes need to pay particular attention to ethical concerns regarding representation, accountability, tradition and transcendence, and mutual learning.

  • 10.
    Löwgren, Jonas
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Annotated portfolios and other forms of intermediate: level knowledge2013In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 20, no 1, p. 30-34Article in journal (Refereed)
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    FULLTEXT01
  • 11.
    Löwgren, Jonas
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    The ground was shaking as the vehicle walked pasted me. The need for video in scientific communication2011In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 18, no 1, p. 22-25Article in journal (Other academic)
  • 12.
    Löwgren, Jonas
    et al.
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Stolterman, Erik
    Department of Informatics, Umeå University, 01 87 Umeå, Sweden.
    Methods & tools: design methodology and design practice1999In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 6, no 1, p. 13-20Article in journal (Refereed)
  • 13.
    Telier, A
    et al.
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Telier, A
    Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
    Drawing things together2012In: interactions, ISSN 1072-5520, E-ISSN 1558-3449, Vol. 19, no 2, p. 34-37Article in journal (Other academic)
    Abstract [en]

    This shift in meaning of the word thing is also of interest when reflecting on the practice of design. We suggest that we revisit and partly reverse the etymological history of things. A major challenge for design today has to do with what is being designed—not just a thing

1 - 13 of 13
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