Provocations and More-Than-Human Perspectives in Human–Computer InteractionShow others and affiliations
2025 (English)In: Interacting with computers, ISSN 0953-5438, E-ISSN 1873-7951Article in journal (Refereed) Epub ahead of print
Abstract [en]
This paper addresses the emerging trajectory of the more-than-human within Human–Computer Interaction (HCI) research. Traditional human-centred design (HCD) methods focus on centring human needs, designing seamless user experiences, and evaluating utility factors. However, recent HCI research argues that human-centrism limits our understanding of enmeshed and pluralist design situations, and hence calls for approaches that embrace and can expand the HCI methods to include more-than-human things, beings, materials, and ecosystems. Yet, few concrete HCI methods engage with more-than-human perspectives. In this paper, we explore the use of provocations in design as a means to trigger tensions and reflections, particularly through provotypes and provotyping, as a way for designers to engage with more-than-human perspectives. Through two design examples, we demonstrate how designerly provocations can reveal the entangled relationships between humans and more-than-humans. The aim is to inspire the integration of more-than-human perspectives in HCI research, practice, and teaching.
Place, publisher, year, edition, pages
Oxford University Press, 2025.
Keywords [en]
provocations, provotypes, more-than-human design, HCI, human-computer interaction
National Category
Human Computer Interaction
Research subject
Interaktionsdesign
Identifiers
URN: urn:nbn:se:mau:diva-75558DOI: 10.1093/iwc/iwaf020ISI: 001465359600001OAI: oai:DiVA.org:mau-75558DiVA, id: diva2:1953631
Funder
European Commission, 2022-1-SE01-KA220-HED-0000866642025-04-222025-04-222025-04-24Bibliographically approved