This paper describes the theoretical grounding, the concept and the construction of an embodied interactive installation about fear. The processes in the brain when exposed to fear, the memories related to it and the triggering of these memories are taken as a starting point. The functionality and design of the installation are based on the findings of neuroscientific research and the distribution of cultural probes. The neuroscientific research encompassed the exploration of two parts in the brain, the amygdala and the hippocampus, that cooperate when processing fear reactions. The acquired knowledge about these processes in the brain that is active when encountering fear enabled us to make informed decisions during the design process. Additionally, the cultural probes provided new insights about different fears and the content for the installation. The goal of the audiovisual installation is to give people more insight into the subject of fear, by offering them an interactive experience that is based on the archiving and retrieving of emotions and sounds related to fear.