Malmö University Publications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Incorporating digital gaming and applications in the classroom and its effects on motivation and learning among EFL learners
Malmö University, Faculty of Education and Society (LS).
Malmö University, Faculty of Education and Society (LS).
Malmö University, Faculty of Education and Society (LS).
Malmö University, Faculty of Education and Society (LS).
2019 (English)Independent thesis Basic level (professional degree), 10 credits / 15 HE creditsStudent thesis [Artistic work]
Abstract [en]

This research synthesis investigates the complex theme of how motivation is affected by the use of digital games and applications while learning a second language. A solid overview of the leading motivation theories in second language learning is presented. Based on these motivational theories in second language learning, educational publications are reviewed to find the effects on L2 learner motivation when teachers use digital games and applications in the classroom. In order to find the adequate compilation of studies we have searched peer- reviewed publications not older than the publishing year 2014. It was found that the usage of digital games and applications in the classroom increases intrinsic motivation in L2 learning. These games need to be entertaining and fun in order to keep the young L2 learners motivated. The synthesis also revealed that frequent gamers outperform non-gamers in L2 English. The limitations of this synthesis are that there is still little research available among the age group of young L2 learners.

Place, publisher, year, edition, pages
Malmö universitet/Lärande och samhälle , 2019. , p. 23
Keywords [en]
motivation, digital gaming, intrinsic motivation, L2 learning
National Category
Arts
Identifiers
URN: urn:nbn:se:mau:diva-36236Local ID: 27963OAI: oai:DiVA.org:mau-36236DiVA, id: diva2:1498300
Educational program
LS Degree of Master of Arts in Primary Education
Supervisors
Examiners
Available from: 2020-11-05 Created: 2020-11-05Bibliographically approved

Open Access in DiVA

No full text in DiVA

By organisation
Faculty of Education and Society (LS)
Arts

Search outside of DiVA

GoogleGoogle Scholar

urn-nbn

Altmetric score

urn-nbn
Total: 255 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf