The aim with this thesis has been to explore how efterlevandeguiden (EG) can be transformed from being static - i.e., non-interactive - to become a pragmatic tool for bereaved. To investigate the phenomenon of death, a heterophenomenological approach, together with methods from the field of interaction design have been applied. By analysing research conducted by EG, as well as conducting interviews with bereaved, a new target group of young bereaved who prefer to work digitally could be identified. Interviews with bereaved identified the checklist currently presented in EG as a design space. The current checklist provided by EG showed a need for re-design in terms of individual preferences related to the phenomenon of death. A proposed design solution, i.e. the new checklist, includes several interactive elements and emphasizes a practical approach. The checklist also highlights the important of separating the emotional and practical process of bereavement. Designing for a young target group has also resulted in exploring mobile workflows throughout the practical process of bereavement.