Haptic-Enhanced Presence in VR: Exploring the importance of haptic feedback in virtual environments to achieve presence
2018 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE credits
Student thesis
Abstract [en]
Through qualitative and exploratory research, this thesis project
investigates how body stimulation from haptic feedback affects user’s
feeling of presence in VR environments. It identifies that in current time,
the development of haptic feedback in VR lags severely behind the
advancements made in visual and auditory feedback, and that some
companies disregard its importance. Simultaneously, new companies are
emerging which focus entirely on haptics in VR. Since development is still
an early stage, this thesis highlights now as a unique opportunity to explore
the thoughts professionals have on the topic, as well as try to find out which
exact haptics are important for feeling presence to serve as a guide to those
developing such systems.
Finally, to tackle this issue, it is imperative to understand certain theoretical
concepts such as affordances and embodiment, and how they change in the
world of VR. This understanding can contribute to Interaction Design
knowledge.
Place, publisher, year, edition, pages
Malmö universitet/Kultur och samhälle , 2018. , p. 39
Keywords [en]
VR, Haptics, Embodiment, Presence, Immersion, Affordances, Prototyping, Interaction Design
National Category
Humanities and the Arts
Identifiers
URN: urn:nbn:se:mau:diva-22352Local ID: 25952OAI: oai:DiVA.org:mau-22352DiVA, id: diva2:1482278
Educational program
KS K3 Interaction Design (bachelor)
Supervisors
Examiners
2020-10-272020-10-27Bibliographically approved