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Activity Flow Architecture - environment design in Active Worlds and EverQuest
Malmö högskola, Faculty of Culture and Society (KS), School of Arts and Communication (K3).
2007 (English)In: Space Time Play / [ed] Friedrich von Borries, Steffen P. Walz, Matthias Böttger, Birkhäuser Publishing , 2007, p. 164-167Chapter in book (Other academic)
Place, publisher, year, edition, pages
Birkhäuser Publishing , 2007. p. 164-167
Keywords [en]
Social interaction design, Virtual architecture
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Social Sciences
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URN: urn:nbn:se:mau:diva-9423DOI: 10.1007/978-3-7643-8415-9Local ID: 5410ISBN: 978-3-7643-8414-2 OAI: oai:DiVA.org:mau-9423DiVA, id: diva2:1406455
Available from: 2020-02-28 Created: 2020-02-28 Last updated: 2022-06-27Bibliographically approved

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Jakobsson, Mikael

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