Publikationer från Malmö universitet
Endre søk
RefereraExporteraLink to record
Permanent link

Direct link
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annet format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annet språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf
'This Game Changed my Life': Online Stories of ‘Emersion’ about Playing Video Games during Difficult Times in Life
Malmö universitet, Fakulteten för kultur och samhälle (KS), Institutionen för konst, kultur och kommunikation (K3).
2023 (engelsk)Independent thesis Advanced level (degree of Master (One Year)), 10 poäng / 15 hpOppgave
Abstract [en]

This thesis aims to explore the video game medium in depth, to relate it to the stories foundon Internet communities about users’ gameplay experiences during burdensome moments inlife. To achieve that, the phenomena is explored through the lenses of Uses & Gratificationstheory by means of a netnography on the ‘/Persona 5’ official subReddit; interpreting, codingand analyzing all narratives that fit the criteria with the help of a proposed ‘USE’ system. Themodel is in charge of classifying the information into explicit displays of ‘Dissatisfaction’,‘Motivation’, ‘Immersion’ and ‘Emersion’. The resulting codification enabled the creation ofeight different types of reports among a sample of one-hundred threads, all in correlation withthe varied aspects of the game that act as categories. The data derived from the conclusions ofthis study shows that players are not motivated to use the video game for any other purposesthan mere entertainment. Yet, the immersive potential of the virtual world addressed theirdissatisfactions and made them emerge back to reality with, mostly, not-sought gratifications. Still, not all players were able to control their video game uses to regulate their emotions,further implying the importance to continue researching cases of media immersion toestablish guidelines of ethical design and appropriate production and consumption practices. 

sted, utgiver, år, opplag, sider
2023. , s. 71
Emneord [en]
video games, videogames, personal crises, difficult times, immersion, netnography, stories, posts, online, offline, uses and gratifications, Reddit, Persona 5
Emneord [ca]
videojocs, video jocs, temps dificils, immersió, historia
Emneord [es]
videojuegos, video juegos, crisis, tiempos difíciles, inmersión, netnografia, historias
HSV kategori
Identifikatorer
URN: urn:nbn:se:mau:diva-63968OAI: oai:DiVA.org:mau-63968DiVA, id: diva2:1815057
Utdanningsprogram
KS K3 Media and Communication Studies (master)
Veileder
Examiner
Tilgjengelig fra: 2023-11-29 Laget: 2023-11-27 Sist oppdatert: 2023-11-29bibliografisk kontrollert

Open Access i DiVA

fulltext(3397 kB)242 nedlastinger
Filinformasjon
Fil FULLTEXT02.pdfFilstørrelse 3397 kBChecksum SHA-512
c8e486e8815191dbe61947f239ec21500cae95bb705bcd367ab4148bba8bd2fb58494b2d13b1605ad63a3e492254cbbb5c9a1204f674d8d31d29c8f063f8817b
Type fulltextMimetype application/pdf

Søk i DiVA

Av forfatter/redaktør
Abuin, Sergio J.
Av organisasjonen

Søk utenfor DiVA

GoogleGoogle Scholar
Totalt: 242 nedlastinger
Antall nedlastinger er summen av alle nedlastinger av alle fulltekster. Det kan for eksempel være tidligere versjoner som er ikke lenger tilgjengelige

urn-nbn

Altmetric

urn-nbn
Totalt: 582 treff
RefereraExporteraLink to record
Permanent link

Direct link
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annet format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annet språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf