Interactive TV Narratives: Opportunities, Progress and Challenges Visa övriga samt affilieringar
2008 (Engelska) Ingår i: ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP), ISSN 1551-6857, E-ISSN 1551-6865, Vol. 4, nr 4Artikel i tidskrift (Refereegranskat) Published
Abstract [en]
This paper is motivated by the question whether television should do more than simply offer interactive services alongside (and separately from) traditional linear programmes, in the context of its dominance being seriously challenged and threatened by interactive forms of screen media entertainment. It suggests: yes. Interactive narrativity, i.e. the ability to interact with (and influence) stories whilst they are being told, represents one clear development-path for interactive television. The capabilities of computing technology are ripe for exploring this new form of storytelling, from creation to commercial distribution. The paper starts with looking at the relationship between narrativity and interactivity in the current context of screen media, and identifies clear signs of interest from certain European public broadcasters in interactive TV narratives. It then presents in detail four recent experimental interactive TV productions in the genres of drama, news, and documentary, developed in collaboration with public broadcasters, which illustrate the potential and richness of this new form of storytelling, but also highlight new technological capabilities necessary for such productions. A number of essential technological requirements are then discussed in more detail in the final part. The paper suggests that the ShapeShifting Media Technology, employed in the implementation of the four productions, has made significant advances both at the technological and the creative ends in supporting the development of interactive TV narrativity, but, however, that further developments are required before being able to answer questions such as “would end users want such a form of screen media entertainment?” and “would it be effective for both end-users and producers?”
Ort, förlag, år, upplaga, sidor Transactions on Multimedia Computing, Communications, and Applications (TOMCAAP) , 2008. Vol. 4, nr 4
Nyckelord [en]
design, experimentation, screen media, narrativity, computational narrativity, digital storytelling, entertainment, shapeshifting, interactive, nonlinear, television, media
Nationell ämneskategori
Humaniora och konst
Identifikatorer URN: urn:nbn:se:mau:diva-1444 DOI: 10.1145/1412196.1412198 ISI: 000261155300002 Scopus ID: 2-s2.0-56349163076 Lokalt ID: 7239 OAI: oai:DiVA.org:mau-1444 DiVA, id: diva2:1398172
2020-02-272020-02-272024-02-06 Bibliografiskt granskad