Publikationer från Malmö universitet
Endre søk
RefereraExporteraLink to record
Permanent link

Direct link
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annet format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annet språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf
Game Design Patterns in Endless Mobile Minigames
Malmö högskola, Fakulteten för teknik och samhälle (TS).
2016 (engelsk)Independent thesis Advanced level (degree of Master (One Year)), 10 poäng / 15 hpOppgave
Abstract [en]

Mobile apps have emerged ever since the smartphone has been established into most peoples everyday life. Almost half of those available apps in the app stores are mobile games. We study game design patterns speci cally for endless mobile minigames, as they are one of the emerging categories. This genre has become popular in the app stores with its unique characteristics which include very short play session iterations and its minimalist design. Game design patterns are focused on the interaction with the player and provide knowledge and experience with regards to games in general. Not only are they bene cial for game designers, but also for developers, practitioners and possibly researchers, as patterns provide a common terminology to share information between di erent professions. We conduct a case study including ve example games and analyze endless mobile games to identify and create genre speci c game design patterns. We search for commonalities and major aspects of endless mobile minigames to facilitate the production of such games for developers. To con rm our results, we implement a prototype of an endless mobile minigame, which is then evaluated through a survey. The result is a collection of game design patterns based on our cases. The questionnaire reveals which of those patterns are relevant and should be considered when developing an endless mobile game. The result outlines that game design patterns are considered supportive when designing a game, however requires ad- justments and revisions.

sted, utgiver, år, opplag, sider
Malmö högskola/Teknik och samhälle , 2016. , s. 73
Emneord [en]
game design patterns, endless mobile game
HSV kategori
Identifikatorer
URN: urn:nbn:se:mau:diva-20038Lokal ID: 21375OAI: oai:DiVA.org:mau-20038DiVA, id: diva2:1479905
Utdanningsprogram
TS Computer Science, Master Programme
Tilgjengelig fra: 2020-10-27 Laget: 2020-10-27 Sist oppdatert: 2022-06-27bibliografisk kontrollert

Open Access i DiVA

fulltekst(7962 kB)12836 nedlastinger
Filinformasjon
Fil FULLTEXT01.pdfFilstørrelse 7962 kBChecksum SHA-512
7beae23e1f82a5266a5964b40d1f60786f91bb6b24419818c564657425ea1f3fba454e65c0911611973559cf29c8efe75158398a9c761724fe8d8910d708d504
Type fulltextMimetype application/pdf

Av organisasjonen

Søk utenfor DiVA

GoogleGoogle Scholar
Totalt: 12840 nedlastinger
Antall nedlastinger er summen av alle nedlastinger av alle fulltekster. Det kan for eksempel være tidligere versjoner som er ikke lenger tilgjengelige

urn-nbn

Altmetric

urn-nbn
Totalt: 1562 treff
RefereraExporteraLink to record
Permanent link

Direct link
Referera
Referensformat
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annet format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annet språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf